How to view actor state during debug?

I can pause game execution by ‘Pause simulation’ button in the main toolbar or by a breakpoint in a blueprint.

When I paused the game by ‘Pause’ button I can select actors and review scene in the viewport. In selected actors, I can see only values of public (Instance Editable) variables in ‘Details’ tab. Is it possible to see all variable values during pause?

When a breakpoint is triggered I have fewer opportunities to explore the game state. The level editor is disabled and I cannot view the scene in the viewport, I cannot select other actors. Also I cannot see the variables values of the current actor, even if they are public. What is the difference between pause and breakpoint? Why I cannot see the scene when the game is paused by breakpoint? Is it possible to review the scene in the viewport when the game is paused by a breakpoint? Is it possible to see variables values when the game paused by a breakpoint? Is it possible to see other actors states when the game paused by a breakpoint?