Hello All,
I am trying to export the following animation from Blender to UE4.
This is what it currently looks like in Blender
However, when I export to UE4 through the Alembic format, I lose the curve animation.
This is what it currently looks like in Unreal
Any idea’s on how I would best go about exporting animation on non-standard properties (example : animating the start/end of a bevel along a curve?). I guess there should be some way to bake it down but I’m having trouble getting it to work.
All help appreciated!