My AI is acting weird

Hiya, somewhat of a novice so bear with me please if there are some parts I do not understand. So, I essentially followed an old tutorial by Matthew Palaje

one creating basic enemies in UE4, most of which shoot projectiles. I followed it along and created one which shoots projectiles and everything seemed fine, apart from how it fired. Instead of firing in front of it, it fires to the side but somehow still manages to damage and kill the player character, sometimes with a few shots and sometimes with just one shot. I have attached a screenshot of the blueprint I made (which seems exactly the same as the blueprint in the tutorial and a link to a video of my AI doing what has been explained. Any help would be greatly appreciated.

Thank you in advance! :slight_smile:

it looks to me like your projectile spawn location’s rotation is off by 90. thats the first thing i would look into.