DisableInput node not working on one Map/Level
Hello, I have been using the DisableInput and EnableInput nodes for a while now and they work perfectly, but I've just discovered today that they don't work in one specific map.
I've tried using GetPlayerCharacter, GetPlayerPawn etc, as well as casting to no avail.
I've tried using the nodes inside this map within actors, on BeginPlay in the Level Blueprint etc and it's as if it's ignoring it completely and continuing through the script.
I've put a lot of work into this map/level and I do not wish to start all over again, but I will have to as a last resort. Any advice would be fantastic! Thank you in advance. :(
asked Apr 16 '19 at 12:38 AM in Blueprint Scripting
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