How to Hide the default Pawn in Game？
Hey,guys! I want to ask a question about how to Hide the default Pawn in Game. I learn the Course at：https://docs.unrealengine.com/en-US/Programming/Tutorials/AutoCamera But when I play it, in the field of vision, there is a default pawn sphere, how to hide it? If I want to record a video,will it appare in the video? Thanks for your help!
asked Apr 16 '19 at 03:12 AM in Blueprint Scripting
For Bluprint Project :
Create a Pawn (Right-Click -> Blueprint Class -> Pawn) and
Assign it as Default Pawn Class (Edit -> Project Settigs -> Maps & Modes (in Project Tab) -> Selected Game Mode -> Default Pawn Class)
For C++ Project :
Create a Pawn (Right-Click -> New C++ class -> Pawn) and
Assign it as Default Pawn Class in your Contructor :
Declare your constructor in your $YourProject$GameModeBase .h file :
Implement your constructor in your $YourProject$GameModeBase .cpp file :
answered Apr 16 '19 at 09:18 AM
In blueprint projet, you can directly change the GamebaseMode 's default pawn, not in C++ one.
answered Apr 25 '19 at 09:00 AM
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