[Closed] SM Calibrator presence
Just wanted to report some weird issue I got. While trying to use the "End" key to snap my object to the ground, I observed that my object was not completely snapped to the ground, even if there was nothing between my object and the ground. So, I activated the PlayerCollision view and saw a strange pink block. Then I went to Visibility Collision and saw the SM_Calibrator (that I confirmed using the Collision Analyzer and trying to snap again my object against the ground). But that invisible object doesn't exist in my level! I deleted all actors as you can see on the screenshot but it still remained.
I have absolutely no idea how I've done that. Reloading the level removed the SM_Calibrator. I tried to reproduce but didn't succeed... Was just moving some cubes around for boxing and then I merge some of these cubes, that was all during that session. I tried to re-merge same cubes (the UE4 built-in cubes) again but it didn't make it appear.
Perhaps someone with the hands in the Engine may have an idea...
Have a nice day!
asked Apr 16 '19 at 06:15 PM in Bug Reports
The question has been closed Apr 18 '19 at 09:08 AM by Begounet for the following reason:
The question is answered, right answer was accepted
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