x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Actor BP is rotated -90 degrees when attached to spline via sequence path track. How to face it forward?

I want the orange ActionCube to be facing down the path of the spline and rotate when the spline turns, but it always starts facing the wrong way even if I rotate the cube itself. If I add a rotation to the sequencer the cube will face the right way but only that way, it will no longer turn when the spline turns. BTW, the spline is an actor BP with a spline component. Is there a way for me to fix this? alt text

Product Version: UE 4.22
Tags:
capture.jpg (254.4 kB)
more ▼

asked Apr 19 '19 at 12:04 AM in Using UE4

avatar image

McPhearson
49 4 7 12

avatar image McPhearson Apr 19 '19 at 01:02 AM

Post #2 from this forum has gotten me just about what I need, but now the ActionCube reverts back to the beginning of the spline and even further back, while the poorly named SubCube is staying at the end of the path. I tried removing the transform in the sequence but that stops it from moving at all. Anyone know what is causing this? alt text

capture.jpg (257.5 kB)
(comments are locked)
10|2000 characters needed characters left
Viewable by all users

1 answer: sort voted first

Going back to 4.21 seems to have fixed the issue. I had copied this 4.21 project to 4.22. I had a blueprint set up in the VRPawn that attached it to the ActionCube (attach to component node), I realized that this was likely no longer needed since the sequencer appears to be attaching them. When unplugging that node and compiling in 4.22 it would crash.

more ▼

answered Apr 19 '19 at 04:46 AM

avatar image

McPhearson
49 4 7 12

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question