Having an issue with the water material on my plane?

hello, im a beginner at unreal engine and im having an issue with the unreal engine default water material on my plane, when I apply the material it looks like this:

I want it to look like this, which is how it looks when I apply the material to the landscape:

how do I go about doing this? I have unwrapped the uv and i still cant get it to work. thank you in advance.

you probably need to use a smaller scale for the material so that it tiles. you could scale down your uv but that could affect other aspects possibly. or you could modify the uv scaling in the material, basically take the texture coordinate and multiply it by a scalar parameter before it goes into the textures.