Is there an alternate method to test a mobile game on your phone?
Hey everyone, so my Pixel 2 is all of a sudden "malfunctioning" when connecting to my PC, and is not being recognized. I used to launch the app straight to the phone, but now that I've tried everything I can think of in terms of fixing that issue and failing, is there another way to get the app on my phone to test? Maybe something like packaging it and then emailing it to myself or something? I don't really understand packaging that well, despite reading the documentation, so any help/advice/steps you may have would be greatly appreciated!
Thanks in advance!
asked Apr 20 '19 at 03:23 AM in Packaging & Deployment
Hi you can package your game and connect your Pixel 2 via usb and launch the install .bat file (should be next to the apk file) from your dev machine.
answered Apr 20 '19 at 06:56 AM
I've packed my game a few times and maybe I can help you.
If Launch is not working you can also try to build it and then set it on your phone.
If you get poblemens with the obb file, try to enable 'Package Game data inside .apk?' Edit - Project Settings - Platforms - Android - APK Packaging - Package Game data inside .apk?
answered Apr 20 '19 at 10:59 AM
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