Blueprints dont work when passing through trigger
So i've implemented a blinking mechanic that's pretty basic in my game
But when i added some box triggers that play ambience sounds apparently it stops working?
https://gyazo.com/70fa10c8780982f58674f27a653aec6d (This is one of the ambient sound BP's)
I've done nothing to the blinking mechanic since i finished it which was quite a long time ago and i've got no clue why when i pass through the trigger it stops working?
Another note is before some other triggers didnt work at all but now half of them do and the others dont, what's going on?
asked Apr 20 '19 at 09:18 AM in Using UE4
Follow this question
Once you sign in you will be able to subscribe for any updates here