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hi all i am trying to create blueprint construction script for some power line pole the type cone shaped one with the taper and i rally wont the modular nature of it. so my Idea is to separate it by levels and controlling the taper amount because i wont to model the parts straight. and for example i can stack on level 1 3 parts then taper them with some value like %tile then stack on top level 1 next level in this example this will be level 2 and here i can put other parts but this time no taper to keep them straight.if it is possible to expose the static instance meshes to replace in inspector and the value for the taper / scale. thank you in advance. PS: i am not programmer. i can model you some static mesh :D

Product Version: UE 4.20
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asked Apr 21 '19 at 01:13 AM in Blueprint Scripting

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