No shadows on foliage

foliage is not projecting shadows at all. I’ve tried to recompile the lighting, but my scenery is so giant that I waited more than 48 hours and didn’t go out of 0%, so I gave up. For now I’ve left my directional light in Stationary and the shadows doestn’t work…
But I want them to work with movable light or stationary.

I’m using the Super Grass Blueprint free package: Unreal Engine 4 - Advanced Cinematic Grass Blueprint *FREE ASSETS* (Updated: 5/6/2020) - YouTube

Any help??

There are so many issues here:

  1. First of all, use dynamic lighting, at least while you sort the problem out.

  2. Have you placed the grass using the foliage tool or is it a grass type on the landscape?

  3. Is the landscape pretty standard?

  4. The landscape is very dark, it’s hard to tell if there are any shadows, can you try it with something lighter?

  5. Do the grass meshes have ‘cast shadow’ checked?

  6. If you placed them using the foliage tool, did you have ‘cast dynamic / static shadow’ checked?

  7. Does your dynamic light have ‘cast shadows’ checked?

Hear from you…

PS: There’s also lots of free grass in the free epic content, have you tried some of that?

It works when I disable all material LODS for distance.

Can you explain how you did that? I’m having the same issue. Thanks!

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