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Asset looking see through?


so ive just imported an fbx from maya into engine and its looking pretty weird? is it something wrong with my original geometry or is there something happening in unreal thats making it do this, this is the first time its happened and im a complete beginner, can anyone help with this?

alt text

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Product Version: UE 4.21
mayaassetissue.jpg (390.4 kB)
ueassetissue.jpg (239.2 kB)
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asked Apr 21 '19 at 10:47 PM in Using UE4

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