Collision remains after actor is destroyed.
If I destroy an actor the collision will stay.
Just a default cube static mesh with a box collision.
asked Apr 21 '19 at 08:13 PM in Using UE4
i dont think the collision stays. maybe provide some footage and/or pictures and also if you really think that it is a bug. Reproduce the same bug in a new project. if the same thing occurs then report to: https://www.unrealengine.com/en-US/support/report-a-bug
answered Apr 22 '19 at 11:34 AM
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