Remap Input Keys in Blueprint

Hi!,

Is there a way to Remap the Input Key Binding using Blueprint. i saw addon but i think it is outdated.

is there a way to do it in Blueprint and how?.

Hi, you can use the “add Action Mapping” and “Remove Action Mapping” nodes.

In the image, I added the “Z” key to the action mapping so I’m able to jump on “Z”.

If you follow the link in the video description you can download an entire “mini game” flying template I created where I remapped and saved (for multiple users) every input key used for controlling a spaceship and firing weapons. If you wanted to see a complete system in action.

Hey men ; I have made this project

Hope you found it useful, it has only Action key mapping yet, but I am working on axis too, as soon I get a proper result I will update.
Cheers.