Need help! 4.21 packaging keeps failing

I have an issue with packaging my project. i have done it about a month ago and worked just fine. i tried today and now it won’t work, done all i can to figure it out but i’m so lost with this and was hoping someone could help me with this.

This is the output log i get when building for windows 64x.

UATHelper: Packaging (Windows (64-bit)): Running AutomationTool…
UATHelper: Packaging (Windows (64-bit)): Parsing command line: -ScriptsForProject=“C:/Users/cheez/OneDrive/Documents/Unreal Projects/something/something.uproject” BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project=“C:/Users/cheez/OneDrive/Documents/Unreal Projects/something/something.uproject” -cook -stage -archive -archivedirectory=C:/Users/
cheez/OneDrive/Desktop/Plushie -package -clientconfig=Shipping -ue4exe=UE4Editor-Cmd.exe -clean -pak -prereqs -applocaldirectory=$(EngineDir)/Binaries/ThirdParty/AppLocalDependencies -nodebuginfo -targetplatform=Win64 -build -utf8output
UATHelper: Packaging (Windows (64-bit)): Setting up ProjectParams for C:\Users\cheez\OneDrive\Documents\Unreal Projects\something\something.uproject
UATHelper: Packaging (Windows (64-bit)): ********** BUILD COMMAND STARTED **********
UATHelper: Packaging (Windows (64-bit)): Running: D:\Program Files (x86)\UE_4.21\Engine\Binaries\DotNET\UnrealBuildTool.exe something Win64 Shipping -Project=“C:\Users\cheez\OneDrive\Documents\Unreal Projects\something\something.uproject” -clean “C:\Users\cheez\OneDrive\Documents\Unreal Projects\something\something.uproject” -NoUBTMakefiles -remoteini=“C:\U
sers\cheez\OneDrive\Documents\Unreal Projects\something” -skipdeploy -nobuilduht -NoHotReload -log=“C:\Users\cheez\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Program+Files+(x86)+UE_4.21\UBT-something-Win64-Shipping.txt”
UATHelper: Packaging (Windows (64-bit)): Took 1.619201s to run UnrealBuildTool.exe, ExitCode=0
UATHelper: Packaging (Windows (64-bit)): Running: D:\Program Files (x86)\UE_4.21\Engine\Binaries\DotNET\UnrealBuildTool.exe something Win64 Shipping -Project=“C:\Users\cheez\OneDrive\Documents\Unreal Projects\something\something.uproject” “C:\Users\cheez\OneDrive\Documents\Unreal Projects\something\something.uproject” -NoUBTMakefiles -remoteini=“C:\Users\c
heez\OneDrive\Documents\Unreal Projects\something” -skipdeploy -Manifest=“C:\Users\cheez\OneDrive\Documents\Unreal Projects\something\Intermediate\Build\Manifest.xml” -NoHotReload -ignorejunk -log=“C:\Users\cheez\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Program+Files+(x86)+UE_4.21\UBT-something-Win64-Shipping_2.txt”
UATHelper: Packaging (Windows (64-bit)): Using Visual Studio 2017 14.16.27023 toolchain (C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023) and Windows 10.0.17763.0 SDK (C:\Program Files (x86)\Windows Kits\10).
UATHelper: Packaging (Windows (64-bit)): Parsing headers for something
UATHelper: Packaging (Windows (64-bit)): Running UnrealHeaderTool “C:\Users\cheez\OneDrive\Documents\Unreal Projects\something\something.uproject” “C:\Users\cheez\OneDrive\Documents\Unreal Projects\something\Intermediate\Build\Win64\something\Shipping\something.uhtmanifest” -LogCmds=“loginit warning, logexit warning, logdatabase error” -Unattended -Warni
ngsAsErrors -installed
UATHelper: Packaging (Windows (64-bit)): D:/Program Files (x86)/UE_4.21/Engine/Plugins/Marketplace/MultiPacker/Source/MultiPackerRuntime/Public/MultiPackerBaseEnums.h(154) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
UATHelper: Packaging (Windows (64-bit)): D:/Program Files (x86)/UE_4.21/Engine/Plugins/Marketplace/MultiPacker/Source/MultiPackerRuntime/Public/MultiPackerBaseEnums.h(156) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
UATHelper: Packaging (Windows (64-bit)): D:/Program Files (x86)/UE_4.21/Engine/Plugins/Marketplace/MultiPacker/Source/MultiPackerRuntime/Public/MultiPackerBaseEnums.h(166) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
UATHelper: Packaging (Windows (64-bit)): D:/Program Files (x86)/UE_4.21/Engine/Plugins/Marketplace/MultiPacker/Source/MultiPackerRuntime/Public/MultiPackerBaseEnums.h(168) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
UATHelper: Packaging (Windows (64-bit)): D:/Program Files (x86)/UE_4.21/Engine/Plugins/Marketplace/MultiPacker/Source/MultiPackerRuntime/Public/MultiPackerBaseEnums.h(170) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
UATHelper: Packaging (Windows (64-bit)): D:/Program Files (x86)/UE_4.21/Engine/Plugins/Marketplace/MultiPacker/Source/MultiPackerRuntime/Public/MultiPackerBaseEnums.h(172) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
UATHelper: Packaging (Windows (64-bit)): D:/Program Files (x86)/UE_4.21/Engine/Plugins/Marketplace/MultiPacker/Source/MultiPackerRuntime/Public/MultiPackerBaseEnums.h(190) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
UATHelper: Packaging (Windows (64-bit)): D:/Program Files (x86)/UE_4.21/Engine/Plugins/Marketplace/MultiPacker/Source/MultiPackerRuntime/Public/MultiPackerBaseEnums.h(193) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
UATHelper: Packaging (Windows (64-bit)): D:/Program Files (x86)/UE_4.21/Engine/Plugins/Marketplace/MultiPacker/Source/MultiPackerRuntime/Public/MultiPackerBaseEnums.h(204) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
UATHelper: Packaging (Windows (64-bit)): D:/Program Files (x86)/UE_4.21/Engine/Plugins/Marketplace/MultiPacker/Source/MultiPackerRuntime/Public/MultiPackerBaseEnums.h(208) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
UATHelper: Packaging (Windows (64-bit)): D:/Program Files (x86)/UE_4.21/Engine/Plugins/Marketplace/MultiPacker/Source/MultiPackerRuntime/Public/MultiPackerBaseEnums.h(211) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
UATHelper: Packaging (Windows (64-bit)): D:/Program Files (x86)/UE_4.21/Engine/Plugins/Marketplace/MultiPacker/Source/MultiPackerRuntime/Public/MultiPackerBaseEnums.h(214) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
UATHelper: Packaging (Windows (64-bit)): D:/Program Files (x86)/UE_4.21/Engine/Plugins/Marketplace/MultiPacker/Source/MultiPackerRuntime/Public/MultiPackerBaseEnums.h(217) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
UATHelper: Packaging (Windows (64-bit)): D:/Program Files (x86)/UE_4.21/Engine/Plugins/Marketplace/MultiPacker/Source/MultiPackerRuntime/Public/MultiPackerBaseEnums.h(219) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
UATHelper: Packaging (Windows (64-bit)): D:/Program Files (x86)/UE_4.21/Engine/Plugins/Marketplace/MultiPacker/Source/MultiPackerRuntime/Public/MultiPackerBaseEnums.h(221) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
UATHelper: Packaging (Windows (64-bit)): D:/Program Files (x86)/UE_4.21/Engine/Plugins/Marketplace/MultiPacker/Source/MultiPackerRuntime/Public/MultiPackerBaseEnums.h(223) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
UATHelper: Packaging (Windows (64-bit)): D:/Program Files (x86)/UE_4.21/Engine/Plugins/Marketplace/MultiPacker/Source/MultiPackerRuntime/Public/MultiPackerBaseEnums.h(225) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
UATHelper: Packaging (Windows (64-bit)): D:/Program Files (x86)/UE_4.21/Engine/Plugins/Marketplace/MultiPacker/Source/MultiPackerRuntime/Public/MultiPackerBaseEnums.h(227) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
UATHelper: Packaging (Windows (64-bit)): D:/Program Files (x86)/UE_4.21/Engine/Plugins/Marketplace/MultiPacker/Source/MultiPackerRuntime/Public/MultiPackerBaseEnums.h(268) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
UATHelper: Packaging (Windows (64-bit)): D:/Program Files (x86)/UE_4.21/Engine/Plugins/Marketplace/MultiPacker/Source/MultiPackerRuntime/Public/MultiPackerBaseEnums.h(274) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
UATHelper: Packaging (Windows (64-bit)): D:/Program Files (x86)/UE_4.21/Engine/Plugins/Marketplace/MultiPacker/Source/MultiPackerRuntime/Public/MultiPackerBaseEnums.h(279) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
UATHelper: Packaging (Windows (64-bit)): D:/Program Files (x86)/UE_4.21/Engine/Plugins/Marketplace/MultiPacker/Source/MultiPackerRuntime/Public/MultiPackerBaseEnums.h(285) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
UATHelper: Packaging (Windows (64-bit)): D:/Program Files (x86)/UE_4.21/Engine/Plugins/Marketplace/MultiPacker/Source/MultiPackerRuntime/Public/MultiPackerBaseEnums.h(295) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
UATHelper: Packaging (Windows (64-bit)): D:/Program Files (x86)/UE_4.21/Engine/Plugins/Marketplace/MultiPacker/Source/MultiPackerRuntime/Public/MultiPackerBaseEnums.h(299) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
UATHelper: Packaging (Windows (64-bit)): D:/Program Files (x86)/UE_4.21/Engine/Plugins/Marketplace/MultiPacker/Source/MultiPackerRuntime/Public/MultiPackerBaseEnums.h(310) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
UATHelper: Packaging (Windows (64-bit)): D:/Program Files (x86)/UE_4.21/Engine/Plugins/Marketplace/MultiPacker/Source/MultiPackerRuntime/Public/MultiPackerBaseEnums.h(316) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
UATHelper: Packaging (Windows (64-bit)): D:/Program Files (x86)/UE_4.21/Engine/Plugins/Marketplace/MultiPacker/Source/MultiPackerRuntime/Public/MultiPackerBaseEnums.h(321) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
UATHelper: Packaging (Windows (64-bit)): D:/Program Files (x86)/UE_4.21/Engine/Plugins/Marketplace/MultiPacker/Source/MultiPackerRuntime/Public/MultiPackerBaseEnums.h(327) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
UATHelper: Packaging (Windows (64-bit)): D:/Program Files (x86)/UE_4.21/Engine/Plugins/Marketplace/MultiPacker/Source/MultiPackerRuntime/Public/BinPack/MultiPackerRuntimeBinPack.h(20) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
UATHelper: Packaging (Windows (64-bit)): D:/Program Files (x86)/UE_4.21/Engine/Plugins/Marketplace/MultiPacker/Source/MultiPackerRuntime/Public/BinPack/MultiPackerRuntimeBinPack.h(22) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
UATHelper: Packaging (Windows (64-bit)): D:/Program Files (x86)/UE_4.21/Engine/Plugins/Marketplace/MultiPacker/Source/MultiPackerRuntime/Public/BinPack/MultiPackerRuntimeBinPack.h(24) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
UATHelper: Packaging (Windows (64-bit)): D:/Program Files (x86)/UE_4.21/Engine/Plugins/Marketplace/MultiPacker/Source/MultiPackerRuntime/Public/BinPack/MultiPackerRuntimeBinPack.h(26) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
UATHelper: Packaging (Windows (64-bit)): D:/Program Files (x86)/UE_4.21/Engine/Plugins/Marketplace/MultiPacker/Source/MultiPackerRuntime/Public/BinPack/MultiPackerRuntimeBinPack.h(28) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
UATHelper: Packaging (Windows (64-bit)): D:/Program Files (x86)/UE_4.21/Engine/Plugins/Marketplace/MultiPacker/Source/MultiPackerRuntime/Public/BinPack/MultiPackerRuntimeBinPack.h(30) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
UATHelper: Packaging (Windows (64-bit)): D:/Program Files (x86)/UE_4.21/Engine/Plugins/Marketplace/MultiPacker/Source/MultiPackerRuntime/Public/TileUtils/TilePointer.h(16) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
UATHelper: Packaging (Windows (64-bit)): D:/Program Files (x86)/UE_4.21/Engine/Plugins/Marketplace/MultiPacker/Source/MultiPackerRuntime/Public/TileUtils/TilePointer.h(18) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
UATHelper: Packaging (Windows (64-bit)): D:/Program Files (x86)/UE_4.21/Engine/Plugins/Marketplace/MultiPacker/Source/MultiPackerRuntime/Public/TileUtils/TilePointer.h(47) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
UATHelper: Packaging (Windows (64-bit)): D:/Program Files (x86)/UE_4.21/Engine/Plugins/Marketplace/MultiPacker/Source/MultiPackerRuntime/Public/Graph/MultiPacker.h(70) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
UATHelper: Packaging (Windows (64-bit)): D:/Program Files (x86)/UE_4.21/Engine/Plugins/Marketplace/MultiPacker/Source/MultiPackerRuntime/Public/MultiPackerImageCore.h(20) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
UATHelper: Packaging (Windows (64-bit)): D:/Program Files (x86)/UE_4.21/Engine/Plugins/Marketplace/MultiPacker/Source/MultiPackerRuntime/Public/MultiPackerImageCore.h(23) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
UATHelper: Packaging (Windows (64-bit)): D:/Program Files (x86)/UE_4.21/Engine/Plugins/Marketplace/MultiPacker/Source/MultiPackerRuntime/Public/MultiPackerImageCore.h(34) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
UATHelper: Packaging (Windows (64-bit)): D:/Program Files (x86)/UE_4.21/Engine/Plugins/Marketplace/MultiPacker/Source/MultiPackerRuntime/Public/MultiPackerImageCore.h(37) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
UATHelper: Packaging (Windows (64-bit)): D:/Program Files (x86)/UE_4.21/Engine/Plugins/Marketplace/MultiPacker/Source/MultiPackerRuntime/Public/MultiPackerImageCore.h(40) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
UATHelper: Packaging (Windows (64-bit)): D:/Program Files (x86)/UE_4.21/Engine/Plugins/Marketplace/MultiPacker/Source/MultiPackerRuntime/Public/MultiPackerImageCore.h(61) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
UATHelper: Packaging (Windows (64-bit)): D:/Program Files (x86)/UE_4.21/Engine/Plugins/Marketplace/MultiPacker/Source/MultiPackerRuntime/Public/MultiPackerImageCore.h(64) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
UATHelper: Packaging (Windows (64-bit)): D:/Program Files (x86)/UE_4.21/Engine/Plugins/Marketplace/MultiPacker/Source/MultiPackerRuntime/Public/MultiPackerImageCore.h(67) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
UATHelper: Packaging (Windows (64-bit)): D:/Program Files (x86)/UE_4.21/Engine/Plugins/Marketplace/MultiPacker/Source/MultiPackerRuntime/Public/MultiPackerImageCore.h(70) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
UATHelper: Packaging (Windows (64-bit)): D:/Program Files (x86)/UE_4.21/Engine/Plugins/Marketplace/MultiPacker/Source/MultiPackerRuntime/Public/MultiPackerImageCore.h(73) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
UATHelper: Packaging (Windows (64-bit)): D:/Program Files (x86)/UE_4.21/Engine/Plugins/Marketplace/MultiPacker/Source/MultiPackerRuntime/Public/MultiPackerImageCore.h(76) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
UATHelper: Packaging (Windows (64-bit)): D:/Program Files (x86)/UE_4.21/Engine/Plugins/Marketplace/MultiPacker/Source/MultiPackerRuntime/Public/MultiPackerImageCore.h(79) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
PackagingResults: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
PackagingResults: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
PackagingResults: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
PackagingResults: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
PackagingResults: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
PackagingResults: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
PackagingResults: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
PackagingResults: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
PackagingResults: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
PackagingResults: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
PackagingResults: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
PackagingResults: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
PackagingResults: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
PackagingResults: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
PackagingResults: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
PackagingResults: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
PackagingResults: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
PackagingResults: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
PackagingResults: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
PackagingResults: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
PackagingResults: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
PackagingResults: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
PackagingResults: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
PackagingResults: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
PackagingResults: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
PackagingResults: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
PackagingResults: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
PackagingResults: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
PackagingResults: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
PackagingResults: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
PackagingResults: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
PackagingResults: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
PackagingResults: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
PackagingResults: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
PackagingResults: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
PackagingResults: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
PackagingResults: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
PackagingResults: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
PackagingResults: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
PackagingResults: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
PackagingResults: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
PackagingResults: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
PackagingResults: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
PackagingResults: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
PackagingResults: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
PackagingResults: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
PackagingResults: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
PackagingResults: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
PackagingResults: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
PackagingResults: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
UATHelper: Packaging (Windows (64-bit)): Error: UnrealHeaderTool failed for target ‘something’ (platform: Win64, module info: C:\Users\cheez\OneDrive\Documents\Unreal Projects\something\Intermediate\Build\Win64\something\Shipping\something.uhtmanifest, exit code: OtherCompilationError (5)).
UATHelper: Packaging (Windows (64-bit)): Took 18.8610888s to run UnrealBuildTool.exe, ExitCode=5
UATHelper: Packaging (Windows (64-bit)): ERROR: UnrealBuildTool failed. See log for more details. (C:\Users\cheez\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Program+Files+(x86)+UE_4.21\UBT-something-Win64-Shipping_2.txt)
UATHelper: Packaging (Windows (64-bit)): (see C:\Users\cheez\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Program+Files+(x86)+UE_4.21\Log.txt for full exception trace)
UATHelper: Packaging (Windows (64-bit)): AutomationTool exiting with ExitCode=5 (5)
UATHelper: Packaging (Windows (64-bit)): BUILD FAILED
PackagingResults: Error: UnrealHeaderTool failed for target ‘something’ (platform: Win64, module info: C:\Users\cheez\OneDrive\Documents\Unreal Projects\something\Intermediate\Build\Win64\something\Shipping\something.uhtmanifest, exit code: OtherCompilationError (5)).
PackagingResults: Error: UnrealBuildTool failed. See log for more details. (C:\Users\cheez\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Program+Files+(x86)+UE_4.21\UBT-something-Win64-Shipping_2.txt)
PackagingResults: Error: Unknown Error

UPDATE

looking into it myself i saw that some assets and a too long of a name, i renamed them but im getting the exact same outcome

another update.

this line shows the issue but the assets got renamed and deleted but still not working, can’t figure this out at all.

UATHelper: Packaging (Windows (64-bit)): LogInit: Display: CookResults: Error: Couldn’t save package, filename is too long: C:/Users/cheez/OneDrive/Documents/Unreal Projects/something/Saved/Cooked/WindowsNoEditor/something/Content/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_Percussions_Version__Part_1_Looped__Cue.uasset
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogCook: Error: Couldn’t save package, filename is too long :C:/Users/cheez/OneDrive/Documents/Unreal Projects/something/Saved/Cooked/WindowsNoEditor/something/Content/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_Percussions_Version__Part_1_Looped__Cue.uasset

Hi there,

Looks like your issue is caused by the MultiPackerRuntime, who lost support for newer engine versions. It’s not available on the marketplace anymore and probably won’t be updated anytime soon.

To fix your issue add this tag Category = “My Category” inside your UPROPERTY macro. Should look like this:
UPROPERTY(… Category = “My Category”, …))

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