Sequencer Bug Flickering Artefacts

274962-24244e3ec35adec2260a48285f7dc346.gif

In UE4 viewport when we hit play button o nthe sequencer we have no bugs.

When we do a movie render it starts flickering like the GIF in the attachment

When we render in 1080p it bugs, but in 480 it doesn’t.
UE4.20

Any ideas?

Thanks

I’m having the same problem! Have you found a solution for this?

The problem occurs when it has too many overlapping shadows from movable lights.

So turn off all shadows from movable and test it. It worked for us.

Hi, @Jmc_ARTmod did you do anything more appart of turning off all shadows from movable lights? I have the same issue but I dont have any movable lights, all of them are static :s

Thanks!

I also came across this problem. I am posting it as a new post as well

Turns out I found the way. I read somewhere that you have to disable virtual texture streaming in project settings and let the engine restart itself. absolutely no more problems after that but you won’t see the GI progress bars anymore.