Pls help spawning Replicated projectile from NPC (arrow component) with rotated bone

Hi There,

Im able spawn projectiles from my character and rep works fine even with aim offset from animation but with an NPC I cant get it right, tried every possible variation. Pls see Project : Test Project

At the point where i might just switch to unity, been using unreal for 4 years and replication shouldn’t be this difficult, especially for an engine with so many multiplayer games.

Any help would be appreciated.