Gltf installation for EU4

Is there a documentation that shows how to install gltf plugin for UE4.22. Found this Manual: http://gltf-for-ue4.rtfd.io/ on their website but it doesn’t include the installation of the plugin. When I try to add the plugin into my Project folder/Plugins I get so many errors and can’t build the project.

Below are the errors I get when I try to Open the project

An error occurred while trying to generate project files.
Running C:/Program Files/Epic Games/UE_4.20/Engine/Binaries/DotNET/UnrealBuildTool.exe -projectfiles -project=“C:/Users/Epic/Desktop/GTLF/GLTFDemo/GLTFDemo.uproject” -game -rocket -progress
Discovering modules, targets and source code for project…
While compiling C:\Users\Epic\Desktop\GTLF\GLTFDemo\Intermediate\Build\BuildRules\GLTFDemoModuleRules.dll:
c:\Users\Epic\Desktop\GTLF\GLTFDemo\Plugins\glTFForUE4\Source\glTFForUE4.Build.cs(7,12) : error CS1729: ‘UnrealBuildTool.ModuleRules’ does not contain a constructor that takes 0 arguments
c:\Users\Epic\Desktop\GTLF\GLTFDemo\Plugins\glTFForUE4\Source\glTFForUE4.Build.cs(52,40) : error CS0122: ‘UnrealBuildTool.WindowsPlatform’ is inaccessible due to its protection level
c:\Users\Epic\Desktop\GTLF\GLTFDemo\Plugins\glTFForUE4\Source\glTFForUE4.Build.cs(103,40) : error CS0122: ‘UnrealBuildTool.WindowsPlatform’ is inaccessible due to its protection level
ERROR: UnrealBuildTool Exception: Unable to compile source files.

This plugin is built into the engine. Even if you’re running a custom fork of UE4 (4.19+), simply adding it from the Project Settings / Plugin section should install it no problem. I was able to install the 4.22 plugin in a custom fork of the github source 4.22. I also merged in 4.22.1 and the plugin installs no problem. Just install it in the editor.

Afaik, you never want to build the UBT. Where are you seeing this error? In VS, right?