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How to upload blueprint game to Steam

Hello,

I saw some discussions on the subject, but I could not find any clear information. Some say you have to change the ini file, but they are many. Which one, in which directory? I downloaded the Steamworks SDK but I didn't understand exactly what to do with it. Some say you have to check the Steam Online Subsystem plugin. Is that means that I have to purchase UWorks (Subsystem) from the marketplace and install it to the engine? I want to be sure because is not cheap. So can anyone tell me the required steps to upload a blueprint game to Steam? Thank you in advance!

Product Version: UE 4.20
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asked Apr 23 '19 at 12:38 PM in Packaging & Deployment

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draguninio
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Hi, you don't have to purchase any additional tools to upload your project to Steam all you need. Is a Steamworks account and create a Project there (this will cost 100$ for a steam direct fee if I'm not wrong) so you get your SteamAppID. You need to insert your SteamAppID in the DefaultGame.ini

[OnlineSubsystem]

DefaultPlatformService=Steam

[OnlineSubsystemSteam]

bEnabled=true

SteamDevAppId=480

SteamAppId=480

(480 should be the default one which every dev can use for testing replace it with your id)

To upload you need the Steamworks SDK and I think best is when you follow the tutorial to how to upload a depo. Tutorial Video

It's confusing doing it the first couple of times.

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answered Apr 23 '19 at 05:55 PM

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lkav
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avatar image draguninio Apr 24 '19 at 02:45 PM

Thank you. That was very helplfull, I think I did it.

avatar image lkav Apr 24 '19 at 05:58 PM

great :) Can you mark it as answered and my answer as the solution

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