There are some reserved words in the engine. This is one of them.
To report a bug:
https://epicsupport.force.com/unrealengine/s/
There are some reserved words in the engine. This is one of them.
To report a bug:
https://epicsupport.force.com/unrealengine/s/
Not sure if this is a known issue or not but adding a field named “DisplayName” to a custom event inside an Object causes that custom event to not be named correctly.
Steps to reproduce: