Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Office Holiday

Epic Games' offices will be on holiday from June 22nd to July 7th. During this period support will be limited. Our offices will reopen on Monday, July 8th. 

Edge of screen Particle Too shiny


I made a sequence were the camera panning to the left with some particle in the background. The issue is that as the camera pan, the particle that enters the screen are suddenly extremely shiny.

alt text

The particle system have already a warm up time and I already tried up scaling their Bound Box.

Is there any way to solve this issue without up scaling the render while zooming out the camera and zooming back in after in post - production ?

Product Version: UE 4.22
issue.png (751.2 kB)
more ▼

asked Apr 25 '19 at 10:03 AM in Rendering

avatar image

1 2 1 4

avatar image Kadeno Apr 27 '19 at 10:31 AM

up, didn't find any work around atm

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question