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sword mesh now broken after 4.22 update

Hi I need some help, I have a sword in my VR game that was working perfectly until I updated to 4.22, now the handle of the sword sways to position instead of moving with the hands like it did before, what is this bug and how do I stop it from happening?

Product Version: UE 4.22
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asked Apr 25 '19 at 09:29 AM in Bug Reports

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avatar image imaekgames Apr 25 '19 at 12:13 PM

Need much more info to help out with this. Maybe post pics of blueprints and video of issue in VR

avatar image Aikirob Apr 26 '19 at 09:36 AM

ok here is a link to a video which shows what the problem is, this didnt happen until I updated the project to 4.22, something with the update broke it so I dont know how to fix it.


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anyone know whats going on?

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answered May 04 '19 at 01:32 AM

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