Vertex Painting - Cover seams
Hello, I work on rock assets and would usually paint over meshes in Substance Painter to create a texture. However, this asset is very large and I would like to vertex paint it in UE4. The problem is that the seams are always visible, when vertex painting it. Is there any way to cover them (besides placing them somewhere else or placing objects over them) ?
asked Apr 25 '19 at 01:27 PM in Rendering
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