I recently discovered the ‘spline path texture projection’ method in which you choose a Landscape paint layer and assign it to your spline in order to project a textured pathway.
This is exactly what I’ve been looking for but I’m getting a strange result!
(See images attached)
Image 1:
I set up a Landscape Layer Blend and assigned the following 3 layers:
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top = red
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bottom = textured sample
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mypath = yellow
Image 2:
I assigned layer 3 ‘mypath’ to the spline and the result is a projected yellow path onto the red landscape. (Perfect!)
Now I want to swap out the yellow layer for the textured layer…
Image 3:
I have now swapped over layer 2 and 3 so the textured layer is now ‘mypath’ and the ‘bottom’ layer is yellow…
Surely now if I assign ‘mypath’ to the spline I should get the textured pathway?
Image 4:
The textured pathway has appeared but it is somehow under/blended with the top (red) layer?
How can I get my textured path to sit on top of the red layer?
If I move the textured layer to the top of the layer blend material, the texture covers the whole map which is not what i wanted and I dont want to have to manually paint it in.
Would really appreciate any help anyone can offer.
Apologies it was a long winded post, but hopefully my issue is clear.