How do you mute ALL audio on multiple levels?
Hello, I'm looking for a simple way to mute audio/music on every single level in my game.
My Main Menu level has an 'options' section where the 2 buttons are to control the audio (on and off).
The second level is the level which contains the audio (which i want to be able to mute and unmute), so for example in the character blueprint I've added in a 'Play sound at location' after 'Event on jumped'. I've added a few other audio clips in this way.
I've seen online a few times about making sound mixers and then controlling them that way, but that only works if that is set up in the same level. My issue is I want the Main Menu level to control the audio for other levels.
I have an 'instance' set up I just don't know how to hook it all up.
I am very new to all of this so please don't feel bad to reply with very simple terms.
asked Apr 25 '19 at 07:20 PM in Everything Else
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