Project crashes at launch iOS

Hi guys, I just created an empty project, and added my iOS static framework as a plugin. All I’m doing is building the project with the plugin, and it crashes on startup. I got the iOS console logs, and it crashes at this specific part.

[2019.04.25-20.55.59:040][ 0]LogImageWrapper: Warning: PNG Warning: Application built with libpng-1.5.2 but running with 1.6.37.git
Assertion failed: png_ptr [File:/Users/build/Build/++UE4/Sync/Engine/Source/Runtime/ImageWrapper/Private/Formats/PngImageWrapper.cpp] [Line: 394]
[2019.04.25-20.55.59:047][ 0]LogGenericPlatformMisc: FPlatformMisc::RequestExit(1)

Has anyone seen this before, or know the issue?

I have same problem…

Try to verify the Engine.

the same,i use mac mini build it happend,but when i change a iMac build ,it disapper!what a stranger issus.

but anyway i saw the when platform is ios ,it always choose the libpng152?why

and i guess the probleam is my project using opencv and it has a different libpng version.

dose any one can help?pls

found a solution,delete the libpng in your framework