sh Unzipping: No such file or directory
I have a custom plugin. It works fine in UE4.21, but with UE4.22 I got the following error:
CPlugin.sh exists and I can run it without problems. After run I can find new folder and files in UnzippedFrameworks/CPlugin. More than that after manual script run, I can build my project. Do I need to update something in my plugin or is it a bug?
asked Apr 26 '19 at 07:00 AM in C++ Programming
I have the same issue with another plugin.
The issue is that the unzipping is done in CPlugin.zip -> /Users/Shared/Epic Games/UE_4.22/Engine
but the packaging looks for fine in /bin/sh: /Users/Shared/EpicGames/UE_4.22/Engine
There is this extra space between Epic and Games...
answered Apr 26 '19 at 09:02 AM
Follow this question
Once you sign in you will be able to subscribe for any updates here