x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

sh Unzipping: No such file or directory

I have a custom plugin. It works fine in UE4.21, but with UE4.22 I got the following error:

 LogPlayLevel:   Performing 11 actions (8 in parallel)
 LogPlayLevel:   [1/11] Compile SharedPCH.Engine.h
 LogPlayLevel:   [2/11] sh Unzipping: /Users/corvisalex/Documents/UnrealProjects/MyProject/Plugins/CPlugin/ThirdPartyLibraries/iOS/CPlugin.zip -> /Users/Shared/Epic Games/UE_4.22/Engine/Intermediate/UnzippedFrameworks/CPlugin/CPlugin
 LogPlayLevel:   /bin/sh: /Users/Shared/EpicGames/UE_4.22/Engine/Intermediate/UnzippedFrameworks/CPlugin/CPlugin.sh: No such file or directory
 LogPlayLevel:   [3/11] Compile MyClass.cpp
 LogPlayLevel:   [4/11] Compile MyProject.cpp
 LogPlayLevel: Took 35.520664s to run mono, ExitCode=5
 LogPlayLevel: Error: ERROR: UnrealBuildTool failed. See log for more details. (/Users/corvisalex/Library/Logs/Unreal Engine/LocalBuildLogs/UBT-MyProject-IOS-Development.txt)

CPlugin.sh exists and I can run it without problems. After run I can find new folder and files in UnzippedFrameworks/CPlugin. More than that after manual script run, I can build my project. Do I need to update something in my plugin or is it a bug?

Product Version: UE 4.22
Tags:
more ▼

asked Apr 26 '19 at 07:00 AM in C++ Programming

avatar image

Tapocheck
38 3 7

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

2 answers: sort voted first

Here's a workaround: ln -sv /Users/Shared/Epic\ Games/ /Users/Shared/EpicGames

more ▼

answered May 13 '19 at 01:38 PM

avatar image

Noligz
6

avatar image munkiki7 May 24 '19 at 08:24 AM

Thanks, you saved our day, Noligz :)

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

I have the same issue with another plugin.

The issue is that the unzipping is done in CPlugin.zip -> /Users/Shared/Epic Games/UE_4.22/Engine

but the packaging looks for fine in /bin/sh: /Users/Shared/EpicGames/UE_4.22/Engine

There is this extra space between Epic and Games...

more ▼

answered Apr 26 '19 at 09:02 AM

avatar image

BNC
51 1 2 5

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question