Does Empty Material Slot Cause a Draw Call?
I have a mesh which has 2 materials. I created LOD levels in the editor and I gave the last LOD only one material and cleared the other slot (which is WorldGridMaterial). I was wondering if that empty material slot causes a draw call? If so, how can I delete a material slot from a specific LOD level?
I dont know how to answer the second question though, but at least you got the first part answered :)
answered Apr 26 '19 at 09:11 AM
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