Character animations not working as intended
I've created an animation sequence for an ability to launch a rocket from a wrist mounted launcher, i get the animation sequence looking as intended but when the character tries to play the animation or when i put it into an animation montage the animation plays with the arm going down instead of forwards, i'd love to get this fixed soon so i can get the ability working and ready for testing.
Found a working solution, by recording the animation the new file created from that worked for the skeleton.
answered Apr 30 '19 at 03:46 PM
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