Changing LOD distances? LODs and foliage?
I have three LODs. The highest LOD only kicks in when I'm really close. I assume this is because it takes up most of the screen space.
How can I change the LODs so they switch based on distance? I.e The LODs only scroll when they are in the distance?
Also my LODs don't work when I use them with the foliage brush.
asked Aug 26 '14 at 06:05 PM in Using UE4
To edit the LOD distance, open the asset in the StaticMesh editor. Under the LOD Settings, disable AutoComputeLODDistance. You can then adjust the LOD ScreenSize to change the distance.
As for LOD's and foliage, this is a known issue that our developers are currently looking into. It should however still work but at different distances than the StaticMesh version. Play around with the ScreenSize setting to see if you experience this the same way. As a workaround, you could create a copy of the StaticMesh asset with different setting to use for foliage.
answered Aug 26 '14 at 06:56 PM
TJ V ♦♦ STAFF
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