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Create rectangle shaped character with collision

I am in need in creating a character that can change shape, and still have collision. I understood that capsule component are here for collision, and the minimum size is a sphere (and cannot we wider than the height).

But at some times i'll need my character to be a rectangle, and the collisions cannot be avoided on the corners.. (the rectangle can be wide and few pixels high, and the other way).

How can I achieve something like this ? Can I reparent the "ThirdpersonCharacter" to somthing else so I can do it ? Or is there a way using capsule component ?


Product Version: UE 4.22
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asked Apr 27 '19 at 06:48 PM in Blueprint Scripting

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Pouia Pouia
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