Create rectangle shaped character with collision
I am in need in creating a character that can change shape, and still have collision. I understood that capsule component are here for collision, and the minimum size is a sphere (and cannot we wider than the height).
But at some times i'll need my character to be a rectangle, and the collisions cannot be avoided on the corners.. (the rectangle can be wide and few pixels high, and the other way).
How can I achieve something like this ? Can I reparent the "ThirdpersonCharacter" to somthing else so I can do it ? Or is there a way using capsule component ?
asked Apr 27 '19 at 06:48 PM in Blueprint Scripting
Follow this question
Once you sign in you will be able to subscribe for any updates here