Contain restricted folder names ("Apple"). Face AR Sample Project compile for windows is not work

UATHelper: Packaging (Windows (64-bit)): ********** STAGE COMMAND STARTED **********
UATHelper: Packaging (Windows (64-bit)): Creating Staging Manifest…
UATHelper: Packaging (Windows (64-bit)): Excluding config file d:\Program Files\Epic Games\UE_4.22\Engine\Config\BaseEditor.ini
UATHelper: Packaging (Windows (64-bit)): Excluding config file d:\Program Files\Epic Games\UE_4.22\Engine\Config\BaseEditorKeyBindings.ini
UATHelper: Packaging (Windows (64-bit)): Excluding config file d:\Program Files\Epic Games\UE_4.22\Engine\Config\BaseEditorLayout.ini
UATHelper: Packaging (Windows (64-bit)): Excluding config file d:\Program Files\Epic Games\UE_4.22\Engine\Config\BaseEditorPerProjectUserSettings.ini
UATHelper: Packaging (Windows (64-bit)): Excluding config file d:\Program Files\Epic Games\UE_4.22\Engine\Config\BaseEditorSettings.ini
UATHelper: Packaging (Windows (64-bit)): Excluding config file d:\Program Files\Epic Games\UE_4.22\Engine\Config\BaseLightmass.ini
UATHelper: Packaging (Windows (64-bit)): Excluding config file d:\Program Files\Epic Games\UE_4.22\Engine\Config\BasePakFileRules.ini
UATHelper: Packaging (Windows (64-bit)): Excluding config file d:\Program Files\Epic Games\UE_4.22\Engine\Config\Localization\Category.ini
UATHelper: Packaging (Windows (64-bit)): Excluding config file d:\Program Files\Epic Games\UE_4.22\Engine\Config\Localization\Category_Compile.ini
UATHelper: Packaging (Windows (64-bit)): Excluding config file d:\Program Files\Epic Games\UE_4.22\Engine\Config\Localization\Editor.ini
UATHelper: Packaging (Windows (64-bit)): Excluding config file d:\Program Files\Epic Games\UE_4.22\Engine\Config\Localization\EditorTutorials.ini
UATHelper: Packaging (Windows (64-bit)): Excluding config file d:\Program Files\Epic Games\UE_4.22\Engine\Config\Localization\Engine.ini
UATHelper: Packaging (Windows (64-bit)): Excluding config file d:\Program Files\Epic Games\UE_4.22\Engine\Config\Localization\Keywords.ini
UATHelper: Packaging (Windows (64-bit)): Excluding config file d:\Program Files\Epic Games\UE_4.22\Engine\Config\Localization\Keywords_Compile.ini
UATHelper: Packaging (Windows (64-bit)): Excluding config file d:\Program Files\Epic Games\UE_4.22\Engine\Config\Localization\PortableObjectExport.ini
UATHelper: Packaging (Windows (64-bit)): Excluding config file d:\Program Files\Epic Games\UE_4.22\Engine\Config\Localization\PortableObjectImport.ini
UATHelper: Packaging (Windows (64-bit)): Excluding config file d:\Program Files\Epic Games\UE_4.22\Engine\Config\Localization\PropertyNames.ini
UATHelper: Packaging (Windows (64-bit)): Excluding config file d:\Program Files\Epic Games\UE_4.22\Engine\Config\Localization\RepairData.ini
UATHelper: Packaging (Windows (64-bit)): Excluding config file d:\Program Files\Epic Games\UE_4.22\Engine\Config\Localization\ToolTips.ini
UATHelper: Packaging (Windows (64-bit)): Excluding config file d:\Program Files\Epic Games\UE_4.22\Engine\Config\Localization\ToolTips_Compile.ini
UATHelper: Packaging (Windows (64-bit)): Excluding config file d:\Program Files\Epic Games\UE_4.22\Engine\Config\Localization\WordCount.ini
UATHelper: Packaging (Windows (64-bit)): Excluding config file C:\Users\Adam\Documents\Unreal Projects\FaceARSample\Config\DefaultEditor.ini
UATHelper: Packaging (Windows (64-bit)): ERROR: The following files are set to be staged, but contain restricted folder names (“Apple”):
UATHelper: Packaging (Windows (64-bit)): Engine/Plugins/Runtime/AR/Apple/AppleARKit/AppleARKit.uplugin
UATHelper: Packaging (Windows (64-bit)): Engine/Plugins/Runtime/AR/Apple/AppleARKit/Content/ARKitCameraMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): Engine/Plugins/Runtime/AR/Apple/AppleARKit/Content/ARKitCameraMaterial.uexp
UATHelper: Packaging (Windows (64-bit)): Engine/Plugins/Runtime/AR/Apple/AppleARKitFaceSupport/AppleARKitFaceSupport.uplugin
UATHelper: Packaging (Windows (64-bit)): [Restrictions]
UATHelper: Packaging (Windows (64-bit)): Win32
UATHelper: Packaging (Windows (64-bit)): NotForLicensees
UATHelper: Packaging (Windows (64-bit)): Mac
UATHelper: Packaging (Windows (64-bit)): XboxOne
UATHelper: Packaging (Windows (64-bit)): PS4
UATHelper: Packaging (Windows (64-bit)): IOS
UATHelper: Packaging (Windows (64-bit)): Android
UATHelper: Packaging (Windows (64-bit)): HTML5
UATHelper: Packaging (Windows (64-bit)): Linux
UATHelper: Packaging (Windows (64-bit)): AllDesktop
UATHelper: Packaging (Windows (64-bit)): TVOS
UATHelper: Packaging (Windows (64-bit)): Switch
UATHelper: Packaging (Windows (64-bit)): Quail
UATHelper: Packaging (Windows (64-bit)): Lumin
UATHelper: Packaging (Windows (64-bit)): CarefullyRedist
UATHelper: Packaging (Windows (64-bit)): EpicInternal
UATHelper: Packaging (Windows (64-bit)): Apple
UATHelper: Packaging (Windows (64-bit)): Unix
UATHelper: Packaging (Windows (64-bit)): Sony
UATHelper: Packaging (Windows (64-bit)): NoRedist
UATHelper: Packaging (Windows (64-bit)): If these files are intended to be distributed in packaged builds, move the source files out of a restricted folder, or remap them during staging using the following syntax in DefaultGame.ini:
UATHelper: Packaging (Windows (64-bit)): [Staging]
UATHelper: Packaging (Windows (64-bit)): +RemapDirectories=(From=“Foo/NoRedist”, To=“Foo”)
UATHelper: Packaging (Windows (64-bit)): Alternatively, whitelist them using this syntax in DefaultGame.ini:
UATHelper: Packaging (Windows (64-bit)): [Staging]
UATHelper: Packaging (Windows (64-bit)): +WhitelistDirectories=MyGame/Content/Foo
UATHelper: Packaging (Windows (64-bit)): (see C:\Users\Adam\AppData\Roaming\Unreal Engine\AutomationTool\Logs\d+Program+Files+Epic+Games+UE_4.22\Log.txt for full exception trace)
PackagingResults: Error: The following files are set to be staged, but contain restricted folder names (“Apple”):
UATHelper: Packaging (Windows (64-bit)): AutomationTool exiting with ExitCode=1 (Error_Unknown)
UATHelper: Packaging (Windows (64-bit)): BUILD FAILED
PackagingResults: Error: Unknown Error
LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker

UATHelper: Packaging (Windows
(64-bit)): ERROR: The following files
are set to be staged, but contain
restricted folder names (“Apple”):
UATHelper: Packaging (Windows
(64-bit)):
Engine/Plugins/Runtime/AR/Apple/AppleARKit/AppleARKit.uplugin

To solve this disable the arkit plugin when packaging for android.