How to increase light map samples
asked Apr 30 '19 at 08:21 AM in Using UE4
I think you should reset your Lightmass setting!! So many things are changed that shouldn't be... ...but if you want to stick with this one: - I wouldn't go higher than 10 on bounces (can produce weird result) - Quality 20: don't go higher than 10!! It will raise your building time drastically!! - If you want more detail go lower (0.6) with your smoothness! - Environment intensity 0 ?? - I would go with the new Volumetric Lightmaps and not with the old spares one... - Turn off compressed lightmaps (will cause a lot of dirt!) - ... Do you have portal(s) / Lightmass Importance Volume in your scene?
answered May 02 '19 at 03:55 PM
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