Alembic model importing "pixelated"?
Hi, I'm doing some tests with some volumetric captured 3d models. When I import the model in .FBX or .OBJ, they are perfect, but once I import in .ABC, since I'm using alembic animation (they are a sequence of OBJs). It is importing with some kind of "pixelated" effect as shown in the picture:
I tried all kinds of export and import options without any success. Does anyone know what could be happening and how can I solve this issue?
Thank you, Victor.
asked Apr 30 '19 at 12:00 PM in Using UE4
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