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Launch to Oculus Go fails with args -c


I'm trying to build on a mac to an Oculus Go and I got this error:

 LogPlayLevel: Error: ERROR: /bin/sh failed with args -c '"/Users/USERNAME/Documents/Unreal Projects/OculusGoTest2/Intermediate/Android/APK/gradle/gradlew" :app:assembleDebug'

Searching for it hasn't helped. All of my SDK/JDK/Java/Apache dependencies are in the right place and linked correctly.

Any thoughts?

Product Version: UE 4.21
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asked Apr 30 '19 at 08:19 PM in Packaging & Deployment

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