Touch Inputs work on iPhone XS Max but no other phone

Hi,

I’m having an issue where I’m interacting with a blueprint with a box collision and static mesh attached using Touch End. It works fine on an iPhone XS Max but is really unreliable on any other device requiring you to tap multiple times before it registers. Ive tried changing the receive input and what part of the blueprint touch end interacts with but still it will only work on an iPhone XS Max.

Has anyone seen anything like this and know a fix?

Hello,

We’ve recently made a switch to a new bug reporting method using a more structured form. Please visit the link below for more details and report the issue using the new Bug Submission Form. Feel free to continue to use this thread for community discussion around the issue.

https://epicsupport.force.com/unrealengine/s/

Thanks