Adding Code to Project, No longer able to Package for iOS
I'm running 4.4 - I added code to my project this morning (visual studio) and now I'm unable to build to my target platform (iOS.) The message displayed is:
Building for device is kind of a priority today.
asked Aug 26 '14 at 08:59 PM in Bug Reports
As the initial error that you received has stated, launching a code based project to an iOS device is not currently supported for Windows with the binary editor. We are still working to fully optimize deployment feature that will support all projects and not just those projects that are Blueprint based. Here is the Documentation on Developing projects for iOS devices:https://docs.unrealengine.com/latest/INT/Platforms/iOS/GettingStarted/index.html. This is clearly stated I the top yellow box on this Doc page.
I am a bit unsure as to what you are exactly doing in the last comment that you have provided. Would be able to provide more detail so that I would be able to investigate what you are currently seeing?
Is it correct that you are using the binary release of the editor from the launcher?
Thanks and have a great day!
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