All Inputs Blocked When Tick Disabled in Player Controller

Hi there, I just stumbled on this. I always disable “Start with Tick Enabled” in all my BPs for optimization purposes and manually enable them if I need it. Yesterday, I disabled it in my player controller too and today I struggled for 5 hours to find why it wasnt receiving any input. I didnt find any information like this on the internet.

Is disabling tick in player controller and not receiving any input intentional? Why tick and input related at all? It doesnt block input if I disable tick in my pawn.

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Today I disabled Tick on all of my C++ classes that don’t currently need it, and ran into this same issue after disabling Tick on the player controller.

So it seems this issue persists 3 years later, regardless of whether Tick is disabled in BP or C++.