I am writing to get some help about building a game plan using blueprint.
I try to explain better (sorry my english)
I would like to open a door to the player, the player to open the door must necessarily find a numerical combination or better still a sequence of destruction of various objects.
In my game map, I built 4 cubes (damage) and I would like for example to force the player to perform a sequence of destruction of cubes maintaining a precise order … of course, the player will have to find them the right sequence, and therefore, as you ago in giochji, I’ll give aid through discovery of information in the gaming scene.
I searched around a few videos or info, but without finding what I needed.