Preview in VR with Oculus warped image

When previewing my game in VR with Unreal version 4.22, there is a warped image when I move my head (hmd) around.

I have a grid floor and some widgets being displayed in the level , the lines are clear not blurry, but they are jagged instead of straight when i move my head around, almost like a glitch effect.

I am using Oculus Rift.

Also in Unreal 4.20 and 4.15, my packaged projects run automatically with my Oculus Rift plugged in, in 4.22 I am having trouble getting them to run, It is running on my computer monitor but not through the Oculus rift.

Thank you for any help you can give me,

Melissa

What your seeing is being caused by the oculus software I believe it’s called asynchronous screen warp. It’s used when your Fram rate drops and uses an algorithm to predict what the frame it missed should be.

https://developer.oculus.com/blog/asynchronous-spacewarp/

I believe you can disable this in the oculus dev Options.
It’s also enabled in steam VR so if you have that installed I recommend disabling it there too.