Hit There,
We seem to be experiencing an issue with setting default values when using nested structs.
When editing the default values for the parent struct, I use the dropdown in it to set the value of a integer in the child struct to 4.
I then create a variable in a blueprint of the parent struct type, after compiling, I look at the default values of the variable and find the integer I set is being shown as a random integer.
Just wondering if anyone could let me know what is going on here.
Cheers,