Hello,
in 4.21 it was easily possible to capture motion blur in screenshots. I would use the HighResShot command or simply pause the viewport and get the motion blur in the image. As an example, the following Cube:
However, in 4.22 this is no longer possible. I still capture the blur when pressing “Print Screen”, but both the HighResShot command and pausing the viewport, show an image without motion blur:
How can I revert to the behaviour of 4.21 within 4.22? Or what other solution is there to capture motion blur at higher than screen resolutions?
To test this, I used an empty project with the following Blueprint for my Cube.
The Post Process Settings are:
Everything else is left on default.