displaced landscape tears / seams
i have this landscape material and when i use tessellation / displacement i can see tears / seams on the landscape as shown in the following video: https://youtu.be/D7N1YbHytbA
i tried having constant as tessellation multiplier instead of a parameter, tried various displacement textures, also tried that crack free displacement option that doesnt seem to work (does not tessellate the landscape properly or something is wrong with the coordinates, but also produces huge tears / seams)
can anyone help?
asked May 02 '19 at 09:24 PM in Rendering
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