How to import morph target animations to UE4?
I have a humanoid skeletal mesh which has shape keys (morph targets). I can edit morph targets in the editor but I don't know how I can create face animations with the morph targets. I'm using Blender to make morph target curves. My problem is how can I import curves to UE4 or what's the proper way to work with morph target animations?
Follow this question
Once you sign in you will be able to subscribe for any updates here