How to import morph target animations to UE4?

Hello everyone,

I have a humanoid skeletal mesh which has shape keys (morph targets). I can edit morph targets in the editor but I don’t know how I can create face animations with the morph targets. I’m using Blender to make morph target curves. My problem is how can I import curves to UE4 or what’s the proper way to work with morph target animations?