VR Characther spawns at 000

When I package my proyect, a vr game, the character the player is controlling spawns at the location x=0 y=0 z=0. It works fine in the viewport.

Hi Mrjuanblack,

Check the nav mesh, this happened on a project I was working on after I changed the settings.

Could you be more specific? What did you change?

I’m not sure which setting it was but if I changed any of the navmesh setting whether it was made in the editor or within the project settings.

Well, I just fixed it, it was a problem inside the player blueprint.
But thanks anyways :smiley: