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How would I recreate Elite Dangerous' speed lines?

Hi everyone! I'm trying to make my very own space-sim game in Unreal Engine 4 and I just don't know how to produce the speed lines ("space dust thingies") in the Engine. I don't really know the engine well (and have no money to spend on the marketplace), so can anyone point me in the right direction so I can un-stuck myself?

The effect I'm trying to make is best described with an image : Speed Lines

Thanks!

Product Version: UE 4.22
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asked May 04 '19 at 05:12 AM in Rendering

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Numsgil
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Post process is you best bet:

http://www.blog.dalton.gd/overwatch-like-speed-lines/

In case you wonder what material Post Process domain is, the pic at the very bottom:

https://answers.unrealengine.com/questions/878908/speedlines.html

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answered May 04 '19 at 09:47 AM

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Everynone
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avatar image Numsgil May 05 '19 at 02:55 AM

This is a neat effect but not the one I'm looking for : it needs to show speed AND direction! Or there's a way to "rotate" the effect as if it's from another direction? Mmhh...

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