Hi, i’m trying to spawn and actor from another actor, but i’ve stuck with a strange error.
I have this part in the header of outer actor:
UPROPERTY(EditAnywhere)
TSubclassOf<class AA_hex> MapCell;
and it’s compiling just fine untill i’m adding a not empty test in the cpp
if (MapCell)
{
}
right after this code i’m starting to get few errors during compilation: c2027, c2672 and c2783 all of them are pointing on SubclassOf.h (55)