On Landed

Hey All,

I am looking for a simple way to control my “On Landed”, Event hit-- with out have it be an event hit.

For example, I want to trigger a landed event when I’m “wall riding,” or “zip lining”, or get a power up, is there away to trigger the effects of landing-- for jumping purposes-- with out actually landing?

I have tried setting up traditional counters, but it still seems to require a landing even to work right.

Hi, you could use the event “OnMovementModeChanged” it’s also possible to create a “Custom Movement Mode”.